Banking allows you to create an unlimited amount of GUI inventories, in accordance with your goals.
Notice: This page contains information about inventories.yml file, his main values and sections, for in depth explanation about how to set buttons in your GUI please follow this example.
Notice: Please avoid changing any of those main values in the section (or in their sub-values):
Main Values and Sections
Main Value
Description
inventories
Main inventories.yml section
management
Management GUIs section
main
Main management GUI section
overview
Overviewing account GUI section
default
Main default GUIs section
Inventory's Section
Value
Description
title
Inventory's GUI title
slots
Inventory's GUI slots
fillMaterial
Whatever material you like to fill the empty slots in the invntory
items
Inventory's GUI items section
Item's Section
Value
Description
material
Item's display material
customID
Item's display material custom model ID
slot
Item's slot position (0-53)
flags
Item's flags such enchantments list or attacking lore
name
Item's display title
lore
Item's lore
value
Item's value, describe button's value to action with player's account, values like -1 and below will withdraw money, values like +1 and above will deposit into the bank account according to player's vault balance, for more please follow this example